With this degree, you'll be qualified for the creative and visual areas of games development.
Working with art directors and designers, Concepters speed paint backgrounds, characters and props; mock-up user interfaces, and create assignment documents for other artists. Though this job is the least technical art role, it is very creative and requires strong, fast, natural media skills.
Animators hand-craft the motion for characters and props. A 3D animator understands a game's technical limits and knows how to fully exploit them to engage with players.
As a modeler, you'll build meshes and paint textures, supply 3D assets for games. This type of work takes strong 3D software skills and a good eye for 2D art, as well as a general understanding of the technologies involved.