Career options for Games Art and Design at Murdoch University

Our Degrees are changing.

In 2014, Part I (first year) units will be introduced with Part II (second year and higher) units becoming available in subsequent years. Detailed information about Part II will be available here from mid-2014.

Find out more about our new degrees, or to get in touch and ask us what this means for you head to AskMurdoch. Continuing students can still access information for degrees commencing 2013 and prior in the Course Handbook.

Career options

With this degree, you'll be qualified for the creative and visual areas of games development.

Concept Artist

Working with art directors and designers, Concepters speedpaint backgrounds, characters and props; mockup user interfaces, and create assignment documents for other artists. Though this job is the least technical art role, it is very creative and requires strong, fast, natural media skills.


Animators hand-craft the motion for characters and props. A 3D animator understands a game's technical limits and knows how to fully exploit them to engage with players.

3D Modeler

As a modeler, you'll build meshes and paint textures, supply 3D assets for games. This type of work takes strong 3D software skills and a good eye for 2D art, as well as a general understanding of the technologies involved.