This course will give you a deep understanding of the theory, design, practical Software Engineering and programming skills you need to design and build games and simulations.
- Part or full-time
(Student visa holders must study full-time)
- Part or full-time
- 3 years full-time or part-time equivalent
This course will give you a deep understanding of the theory, design, practical Software Engineering and programming skills you need to design and build games, simulation engines and interactive visualisation software applications. You will experience substantial amounts of teamwork essential for working in the technology industry.
Your work will go beyond the conventional notions of information technology, as you work on revolutionary ideas, concepts and technologies that were once considered to be science fiction.
You’ll study advanced software design and programming; Artificial Intelligence (AI), human emotion and Physics engine design and construction; game play and game design; graphics programming; interactive virtual environments; multi-user games programming; advanced games and simulations production using various programming languages, software development tools and Natural User Interface hardware.
You can combine Games Technology with Computer Science to create a double major that will build your skill sets in Computer Science and practical Software Engineering. You can also combine this course with other majors, including Cyber Forensics and Information Security, Business Information Systems, Internetworking and Network Security or Mobile and Web Application Development.
This course is designed as a practical Software Engineering degree and is accredited to the Professional level with the Australian Computer Society (ACS). When you graduate you will find excellent career opportunities in any area of the IT industry that involves software development or software engineering. You will also be uniquely qualified to work in entertainment computing, simulation, visualisation and serious games. Some job titles of our past graduates include Games Designer, Games Programmer, AI Programmer, Physics Programmer, Producer, Systems Designer, Systems Engineer, Simulations Engineer, Software Engineer, Software Developer, Web Developer, Systems Analyst, IT Consultant and Project Manager.
CRICOS Code: 040026C
- Perth Campus or external
- Mid-year start available (Domestic students)
- Mid-year start available (International students)
- School of Engineering and Information Technology
- Bachelor of Science (BSc) in Games Technology
Each course has a core set of units that must be completed for you to graduate. In addition to these core units you are free to choose other units, called general electives, to create your own course.
Entry requirements for
Fees & Scholarships for Domestic StudentsInternational Students
At Murdoch, you pay for the individual units you enrol in, not an overall course fee. The total cost of your course will therefore vary depending on what units you choose. Use our online Course Fee Calculator to estimate the amount you will need to pay.
We understand you may need help financially whilst studying for your qualification. We therefore offer eligible students a wide range of scholarships, prizes and awards across a variety of categories. Find out what scholarships Murdoch has on offer, and whether you’re eligible to apply.
How to apply as a Domestic StudentInternational Student
Apply now to be eligible for a place at Murdoch University. To start studying in Semester 1, you can apply directly to Murdoch using our easy-to-use online application system. Applications close at the start of semester on 27 February.
Apply now to be eligible for a place at Murdoch University. To start studying in Semester 2, you can apply directly to Murdoch using our easy-to-use online application system.Apply
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